Hoi4 medium tank template.

try to have 1-2 more motorized than tanks, this is because you need org above 30. redesign your tanks to have at least 8 speed (at least 12 in late game) combat width is on you, 26 is fine. I personally would go for 32. improve reliability, 72 is not so good. if you play MP upgrade armor, piercing and hard attack, otherwise you’ll get shredded.

Hoi4 medium tank template. Things To Know About Hoi4 medium tank template.

Speed is essential for a tank division. Because you dont have to go for all tank/truck to get armor and piercing stats. You can add a few tank and artillery/anti-tank battalions to your inf division and get very similar stats. Your trucks are consuming fuel and resources. If your speed is 5, you dont need trucks you can simply use inf/cav instead.May 21, 2018 · Hearts of Iron IV > General Discussions > Topic Details. Hello, I am here to ask you for help: I need a reliable division template for Soviets (or any high manpower nation). The problem currently for me is: I don't know how to reliably use and build tanks. 1 it takes too long, they're pretty useless (imo). It's better for me to just spam out 30 ... All tank battalions no matter what type would then have 2 width, use equipment amounts depending on their tank size, f.e. medium tanks 50 equipment, the light tanks 60 tanks, the heavies 40 tanks. etc No more mess with different battalion widths and no more mess with different amounts of equipment due to roles.The best known tank division in multiplayer is a 15-5. The 15s are any kind of tank. The 5s are motorized or mechanized. You could also do 7-3s and 6-4s. The bigger number for both is any kind of tank, while the smaller is moto/mech. These smaller 20 width divisions work best with lights, while the 40 widths (15-5s) are better with mediums/heavies.This new template is cheaper than the pre nsb 5/2/2. the light tank cost 9.4ic which is only 0.4 ic more than pre nsb light tank 2. The tank also needs very little research, only the 1936 chassis, radio and artillery 1. It also uses less fuel and supply so the decreased soft attack is worth it. You can always add light tank recon and flame tank ...

Medium is the best workhorse tank. 6 Med/4 Mot is a great template for Germany, though adding Med. SP-ART is arguably better (but, for Germany, might involve using a research treaty bonus that you'd rather save for 1941 tanks). Light tanks are ultimately a dead end. I question whether having some slightly faster tank divisions is ultimately ...

Bad at combat but their job isn't to win fights. Supports, only pick the ones you need. Be very careful on your tanks as supports leech your armor stat. General land combat strategy for any nation is as follows: - line holders sit on your line and hold. Don't attack, occassionaly take fee tiles when available.

Speed is essential for a tank division. Because you dont have to go for all tank/truck to get armor and piercing stats. You can add a few tank and artillery/anti-tank battalions to your inf division and get very similar stats. Your trucks are consuming fuel and resources. If your speed is 5, you dont need trucks you can simply use inf/cav instead.Build 10 armies of 20 width infantry divisions with the engineer company support. These 10 armies can cover and defend all of your borders. 2 for Finland. 6 for the front against the Axis. 2 for the two open fronts against the ♥♥♥♥. For my tank template, I usually make a light one and a heavy one.Proof and Tank Templates: Heavies are Still Better than Mediums. Heavy divisions can be made to have flat out better stats than mediums for the same cost. First off, let's look at 1940 tech. Here we have the heavy and medium templates I used: medium tank template. You need the high velocity gun on medium tanks to pierce heavy tanks. hoi4 best division templates & Tank Designs for HOI4 2022 (no step back) GeneralisimoAR. Jan 21, 2022. Jump to latest Follow Reply. I post the templates used …Don't do heavy tanks. Go primarily for light tanks and after you get a sizable surplus of light tanks. Use medium tanks. Once you get a sizable surplus of those. Then go for heavy tanks. Typically you want a division template that give a mix of tanks and motorized infantry where you get a combat width of 20 or any multiple of 80. Just experiment.

The 40w have 8 x medium tanks, 6 x mot, 1 x td, 3 x spa, 1x spaa. Support companies, Arm recon, Engineers, art, maintenance, Signal. You will only need 3-4 in each Pzgrp. 20w are 4 x med pz, 3 x mot, 1 x td, 1 x spaa. Width is only 19. Support companies are the same.

1. Sprint_ca • 3 yr. ago. German, non-German tank divisions are usually 12-15 tanks and corresponding 8-5 motorized / mechanized to make it a round 40 width. If you really want to spice up your life you can use Heavy SPG template with 6 Heavy SPG and 5 tanks and 6 infantry again 40 width. If you do not have any Air make sure to substitute a ...

The German Heer used this opportunity to massively increase the number of tank divisions. A lack of tanks and other vehicles lead to worsening equipment shortages in many tank divisions until the end of the war. In 1940 a tank division consisted of the following units: 2x Medium Tanks; 5x Motorized Infantry; 2x Motorized Artillery; …Meta still seems to hold true for 40 width not 20s anymore. 40 width tank med tank 10/10 motorised maintance support. Try to keep 75% reliability max armour and soft and hard attack with speed 40 width 14/4 infantry Support for both: logistics, arty and engineers, free to pick the last situation dependant.This is the most optimized template as of now. About 10 medium tanks 4 medium spg and the rest motorized, think about adding some spaa in stead of a tank if you are in mp, but otherwise the piercing is enough. Build 20 width 6MT4MOT for invading france and UK and upgrade them to 40 width for USSR nad U.S. Here is the best defense division template that you can use for a major power, such as France, at the start of the war: 4×3 Infantry. 2 Artillery + 1 Anti-Air Artillery + 1 Anti-Tank Artillery. 1 Medium Tank. Support: …Support me on PATREON http://patreon.com/feedbackgamingSub to my MAIN YouTube: @DaveFeedBackGaming Sub to my FEEDBACKIRL on YouTube: @FeedbackIRL Sub t...

A 1936 Light Tank has 15 armor while a 1936 medium tank has 60 armor, your division's armor is equal to 30% of the highest armor in the division plus 70% of the average armor in the division. A 10 INF division has 4 piercing and a 7 INF 2 ART division has 4.5 piercing, so your 15 armor light tank divisions will do well against them.- 40 width 13/4/1 divisions with 1 heavy tank destroyer aka "Space Marines" (banned in multiplayer) - Best support are recon, artilery and trenches. As for tank divisions: - 20 width 6/4 division with medium tanks and motorized - 40 width 15/5 division with medium and motorized. What other common or good division templates you know in 2020?20w should be light tanks, because you want to capitalize on numbers & maneuverability. When you make mediums/heavies/moderns, it should always be 40w. Against infantry or …Geberaly what you need in a tank division is 1 row of tanks (5 tanks) and a row of mobile infantry: lvl 1 is cavalry, lvl 2 is motorized and lvl 3 (the best one) is mechanized. The tanks are there for brektroughs and the inantry is there for division HP. It is also useful to add on some motorized artilery, or if you have the necesary production ...Medium tanks require tungsten, so you’d need to source that. If you go medium, you may start with light tank divs while you tech up. Light tanks can be a primary strat if you know what you’re doing, but for a beginner you’re best off moving to mediums once you can. If you go heavy, tech to heavy tank 2 ASAP (heavy tank 1 is weak).Taureor. 1M views 5 years ago. today's hoi4 tutorial im going over how to make tank divisions templates, im covering everything you need to know in this hearts of iron 4 tutorial or hoi4 g...is this medium tank template any good? This thread is archived New comments cannot be posted and votes cannot be cast 36 comments Best MissionUnit • General of the Army • 10 mo. ago The division should have atleast 30 org Also I would make it 30 width 36 bruetelwuempft • 10 mo. ago He can get that through doctrin, so its fine. 4

today's hoi4 tutorial im going over how to make tank divisions templates, im covering everything you need to know in this hearts of iron 4 tutorial or hoi4 g...

Mar 11, 2022 · The division designer is a utility located in the recruit & deploy menu of the user interface. It allows players to create organizational templates for divisions — units that can be assigned to command groups and engage in land warfare — which are then able to be trained, equipped, and deployed. Templates can be modified, and such ... Put a whole 120 on the german border exclusively, the rest against Hungary and Romania. For tank divisions I would use 9 MED 6 MOT medium tank divisions as their medium size allows you to field a good number of them instead of the conventional 42 widths. For this purpose you should unlock Rokossovsky as an advisor by going "Positive Heroism".Explanation: This is your starter medium tanks template which specializes in offensive and breakthrough on plains and deserts. Future Tweaks: As the template's organization increases through land doctrine, you are free to fill in the remaining support slots of your choice. You can swap motorized battalions with mechanized battalions to increase ...The Ultimate Guide to Division Templates, Aircraft and Tank Designs (Updated for AAT!) By Vezachs Click here for the Navy Guide! Creating divisions is one of the most important aspects of Hearts of Iron IV. In this guide, you'll be shown what division templates are best, supported by actual calculations.20 width 6/4 division are 6 medium tank and 4 motorized battalions. Maintenance companies are good on your armored divisions to reduce attrition losses. 40 width 15/5 division are 15 medium tank and 5 motorized battalions. Higher production cost, but these divisions are nearly unstoppable.In the east there are tonnes of scenarios that this will happen. Anti Tank are cheap and add extra piercing and hard attack to your armoured divisions. Primary role for tanks are breakthroughs and encirclments however the enemy will counter attack and given it's a mobile breakthrough the counter attack will be tanks.For example, replacing the two light tank battalions in the default "Armored-Division" template with medium tanks, and the two cavalry with mechanized, changes the hardness from 35% to 70%. Divisions with high hardness will suffer few hits in combat from divisions with low hard attack values – such as infantry with 1936 equipment and no anti ...Gaming news, tips, tricks & guides. Site will be available soon. Thank you for your patience!Medium tank destroyers. The tank destroyer’s 1 job in this template is to get as much soft and hard attack as possible. MORE ATTACK, MORE ATTACK, MORE ATTACK, MORE ATTACK. they however have -40% to breakthrough so its not worth investing into breakthrough modules. if you just make a unit that has high attack its good, …

Standard Medium Tank Division. Template 4.4: The standard 40 width "13/7" medium tank division. Uses: Medium tanks have a huge speed (if you use upgraded motorized techs - for some reason this image's speed is for the level 1 amtrac tech) and significant cost advantage over heavy tanks.

There are two division templates you can use for Cavalry as Garrison in HOI4 that are effective: 2 Width Cavalry. 50 Width Cavalry with Military Police. At the start of the game, a simple 2 Width, 1 battalion Cavalry division will be the best Garrison template to use. No support companies are needed here.

Vindicator's 5-2-2 light tank template is probably the most cost effective 20W. If you aren't going to make lspg 5-5, 6-4, or 7-3 ratios work ok. Mediums and heavies are better used in a 40W config for stat concentration. Light tanks and mechanized, bro. Cloak71 • 1 yr. ago. 9/6 for 30 width lose the least amount of ic compared to other combat widths you are likely to use. If you expect to be fighting in a lot of none plains terrains then drop them down to 28 width and give them some flame tanks (you don't need flame tanks if you are only fighting in plains/desert). 306k members in the hoi4 community. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox … Press J to jump to the feed.Any tips would be helpful. Just make a dirt cheap medium flame tank. Reliability and hardness doesnt matter much. Speed should be the same with the template that use them. Medium basic flame tank, and get as much armour in the recon tank since they got nerfed. I don't think that the speed of the support companies impacts that of the division ...1 Nyito • 2 yr. ago One thing about tanks, and offensive divisions in general: You really want to go 40 width. The way stats are calculated, 2 20w divisions attacking together are worse than 1 40w, and also are more expensive as you need double support companies. Beyond that, seconding what BoxofAids said.You'll notice that in Battlefield Support your CAS has the more agility than fighter builds. This is because the 20% from the doctrine is great than the 10% you could get from the fighter designer. You can use this agility to leverage Cannons or whatever you are into. On the bottom right of each build is a designerless fighter's stats.A complete tutorial on how to use the new no step back tank designer. I will explain speed, reliability, soft attack, hard attack, armor, breakthrough and ho...- Once I start building Medium Tanks they are the first divisions to get a tank battalion to take them to 40 width. This unit can stack a lot of breakthrough. - If I am building Modern Tanks they are the first divisions to get a battalion. I leave in the Medium Tanks and delete the AT and AA, and flip the +ART to +AA.

hoi4. Together for Victory, tfv. Death or ... medium tank destroyer , medium td. Medium SP Anti-Air ...Do medium tanks. Use a mix of medium tanks and tank destroyers with mot/mech. Default combat width is 42, but if you want to be super sweaty do 44/45 for africa then change it back to 42 after you're done with africa. 2x small cannon and radio for your modules. Any tips would be helpful. Just make a dirt cheap medium flame tank. Reliability and hardness doesnt matter much. Speed should be the same with the template that use them. Medium basic flame tank, and get as much armour in the recon tank since they got nerfed. I don't think that the speed of the support companies impacts that of the division ... Do medium tanks. Use a mix of medium tanks and tank destroyers with mot/mech. Default combat width is 42, but if you want to be super sweaty do 44/45 for africa then change it back to 42 after you're done with africa. 2x small cannon and radio for your modules.Instagram:https://instagram. houses for rent in portland tn craigslistonline handr block coursestwitch taxes redditrings for ashes amazon Bad at combat but their job isn't to win fights. Supports, only pick the ones you need. Be very careful on your tanks as supports leech your armor stat. General land combat strategy for any nation is as follows: - line holders sit on your line and hold. Don't attack, occassionaly take fee tiles when available. espn non ppr rankingswhite es pill As far as serious template, depends on opponent. Light tanks aren't worthwhile, like at all, against someone with AA or AT their infantry divisions will pierce you light tanks. You're better off making 15-5 medium tank-motorized with support engineer, recon, maintenance, and logistics. Can also go 13-7 or 13-5-2 med-mot-SPG/SPAA.Vindicator's 5-2-2 light tank template is probably the most cost effective 20W. If you aren't going to make lspg 5-5, 6-4, or 7-3 ratios work ok. Mediums and heavies are better used in a 40W config for stat concentration. Light tanks and mechanized, bro. lowes sign in The 40w have 8 x medium tanks, 6 x mot, 1 x td, 3 x spa, 1x spaa. Support companies, Arm recon, Engineers, art, maintenance, Signal. You will only need 3-4 in each Pzgrp. 20w are 4 x med pz, 3 x mot, 1 x td, 1 x spaa. Width is only 19. Support companies are the same.Otherwise, it adds a bit of piercing vs reducing org and adding cost. Tanks are generally best used at 40W, to reduce losses and concentrate stats. You want to pick on type (medium or heavy, usually). Early on, you can use half-sized divisions if needed. The main templates are 15-5, 13-7, and 12-8 (tanks-mobile).So after laying out the foundation, now a decent light tank template; 1-) around 4-5 light tanks, minimum 11-12, speed, even in the cost of reliability, armor and breakthrough. I prefer to do first anti-tank research and put high velocity guns which give them a lot of piercing while not losing a lot of soft attack.